![]() You can open the nearby storage locker with the code 468. Continue down the hall and through the next door. There's some ammo and armor in the area to the right, and as you collect it you'll be faced with more imps and cherubs. Head through the doorway at the end of the hall and watch out for the pair of imps that spawn on either side of you as you make your way down the next hall. You'll have to deal with a bunch of cherubs as you step out of the elevator on the third floor, and there's a commando zombie that you'll run into as you move down the back hall. You should have your soulcube powered up by now, so go ahead and use it.įurther down the hall of the second floor of Lab A are two wraiths and an elevator that leads to the third floor. A wraith will meet you at the top of the elevator and, as you round the first right-hand corner, you'll find another archvile to deal with. Backtrack down the hall a bit to the elevator, shoot down the pair of cherubs, and then ride the elevator to the second floor of Lab A. Just be prepared for the imp and commando zombie that have now spawned back in the lower level of the lab. You can exit the door to the right to jump on some floating platforms and grab some extra ammo. Also be sure to grab the PDA of Charlie Haskell. Stock up, but be ready to shoot down the pair of cherubs and the single wraith that spawn behind you as you do. At the end of the hall is a large control area, and tons of ammo to the right. ![]() There's also a small trap at the cusp of the hallway-if you grab the armor shard on the ground, the wall will give way revealing an imp and a bit more armor. As you go down the first hall and past an elevator, watch for the cherubs that come from the left.įurther into the lower floor of Lab A you'll come across a wraith as an imp spawns behind you. Head down the hall to the right and jump across the panels to reach the door that leads to Lab A Lower Floor. You'll need the code 627 to open the door to Lab A. Stock up, then exit the office and follow the hallway left.Īs you round the final corner, get your soulcube ready to take down the archvile that spawns directly in front of you. The next office room down the hall has a bunch of ammo to grab. You'll find the PDA of Tony Bates, and an imp will spawn behind you as you grab it. The door to the room directly in front of you is locked, so for now turn left and head into the first office door. However, if you find any issue with the code of any locker feel free to comment below.The next open hall branches in multiple directions. The list is updated with all the available codes. I have collected and mentioned all the Doom 3 locker codes and door codes which are essential in the game. Other codes for The Lost Mission Location Other Codes for Resurrection of Evil LocationĭOOM 3: The Lost Mission Locker & Door Codes Storage Locker Combinations Location Series 2: Central Processing: Processing Distribution CenterĭOOM 3: Resurrection of Evil Locker & Door Codes Storage Locker Combinations Location Series 1: Central Processing: Processing Distribution Center ![]() Recycling – Sector 2: Waste Recycling CenterĬentral Processing: Processing Distribution Center Location Recycling – Sector 2: Waste Recycling Center Location Monorail Airlock Site 2 Junction 5 Airlockĭoom 3 Locker Codes and Door Codes (Area Wise) Mars City LocationĬommunications: Central Communications Tower LocationĬommunications: Central Communications Tower All the codes mentioned below are in a series of their occurrence in the game. So here are all the Doom 3 locker codes which will help you to get things to help you destroy all the demons in the game. DOOM 3: The Lost Mission Locker & Door Codes.DOOM 3: Resurrection of Evil Locker & Door Codes.Central Processing: Processing Distribution Center.Recycling – Sector 2: Waste Recycling Center.Communications: Central Communications Tower.Doom 3 Locker Codes and Door Codes (Area Wise).
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